Virtual Reality, Character Animation, Sound Innovation Comes To Creative Cloud
SAN JOSE, Calif.–(BUSINESS WIRE )–The way consumers access and view content has undergone sweeping changes. Media
and entertainment companies, along with creative professionals, are under increasing pressure to find new ways to create,
deliver and monetize content. They must also adapt to rapidly evolving technology advancements, including high-resolution
capture, new delivery formats and virtual reality to name a few. Also, enterprises are dealing with an explosion of content
demands from constituencies and need to integrate high-impact content types, like video, into their communications
strategies.
Ahead of the National Association of Broadcasters (NAB) Show next week, Adobe (NASDAQ:ADBE) has revealed new
features across its Creative Cloud tools for video editing, motion graphics, audio and collaboration. Media and entertainment
companies are combining these advanced content creation capabilities with Adobe Primetime to help deliver TV and video
content across screens. With Adobe’s digital marketing tools TV networks and pay-TV providers can drive viewer acquisition,
engagement and monetization as audiences embrace “over the top” (OTT) content via connected devices such as Apple TV,
Sony PlayStation, Roku and Microsoft Xbox. At NAB, Adobe will demonstrate the updated tools and new workflows at booth
#SL3910, South Hall (lower) in the Las Vegas Convention Center and at over 120 partner booths from April 18-21.
Adobe Creative Cloud video tools are becoming the go-to source for film editors of both award-winning Hollywood and indie
films. The most recent example is Deadpool, the 20th Century FOX blockbuster which shattered box office records. The
post-production team from Deadpool will discuss their state-of-the-art workflows and why they chose Adobe Premiere Pro
CC in a Creative Master Series panel at NAB on April 19 from 4:15–5 p.m. PT.
Upcoming productions using Premiere Pro CC include Mindhunter, David Fincher’s new series for Netflix, and 6 Below directed
by Scott Waugh and starring Josh Hartnett, which is currently shooting in 6K RED and will be edited natively in Premiere Pro.
Creative Cloud video tools are also powering a new generation of content delivered via social channels like YouTube,
Facebook and Instagram.
“The videos we make at RocketJump are pure entertainment,” said Freddie Wong, Founder of RocketJump, the hybrid
studio/production company behind the popular RocketJump YouTube channel with nearly 8 million subscribers and 1.3 billion
views. “We’ve been users of Adobe’s Creative Cloud for years and love the new features coming soon. In addition to editing
native footage in Premiere Pro and creating awesome visual effects in After Effects, we use Photoshop for graphics, Audition
to sweeten audio, Media Encoder to export content, and now Creative Cloud Libraries to share assets.”
Immerse Yourself In Creativity
Adobe continues to deliver technology that opens unimagined creative opportunities for video and film production, and now,
immersive experiences. In the next release of Creative Cloud – available in early summer – Premiere Pro CC will add new virtual
reality capabilities , including “field of view” mode for spherical stitched media. In addition, thanks to Adobe Stock integration
into CC apps, customers are already experiencing productivity increases of 10 times, when adding stock content into
creative projects, including video*. In the upcoming release, Adobe Stock will have enhanced connections with CC apps and
new workflows will enable Adobe Bridge and Lightroom users to contribute to the Adobe Stock marketplace directly from
within the application.
Other feature highlights coming soon to Creative Cloud include:
Edit immediately during ingest allows Premiere Pro CC users to get straight to work, while importing their video
and audio files in the background.
Powerful proxy workflows in Premiere Pro CC and Adobe Media Encoder CC enable users to easily work with heavy
8K, HDR and HFR media, so editors can switch between native and proxy formats freely – even on lightweight machines.
Enhanced Lumetri™ Color tools within Premiere Pro CC adds HSL Secondaries to expand the editor’s toolkit for
making color correction and adjustment easier for all filmmakers.
New video and audio preview engine in After Effects CC delivers superior playback of cached frames for a
smooth experience.
Easier and more efficient Character Animator includes a simplified puppet creation process that enables users
to easily tag puppet layers easily and record multiple takes of a character’s movement. Users can animate puppets to
respond to motion and trigger animation accordingly.
New Essential Sound panel in Audition CC enables anyone to mix audio content for professional results.
Quickly find Adobe Stock assets with new filtered search in Creative Cloud Libraries. Licensed assets in your
library are now badged for easy identification, videos are displayed with duration and format information, and saved
videos are linked to video previews on the Adobe Stock site.
“There’s rapid change happening in the digital landscape with video now the fastest growing media type across social media
platforms and OTT shaking up broadcast and film,” said Bryan Lamkin, executive vice president and general manager, Digital
Media at Adobe. “Adobe is transforming the industry with Creative Cloud and Primetime by helping customers create
beautiful content to engage viewers and technologies that monetize content that audiences care about.”
Pricing and Availability
At NAB, Adobe is previewing the next major updates to Creative Cloud. These updates are expected to ship in the coming
months. The company is offering Adobe Creative Cloud for U.S. $49.99 a month. For more information, visit
http://www.adobe.com/go/video .
About Adobe
Adobe is changing the world through digital experiences. For more information, visit www.adobe.com .
© 2016 Adobe Systems Incorporated. All rights reserved. Adobe and the Adobe logo are either registered trademarks or
trademarks of Adobe Systems Incorporated in the United States and/or other countries. All other trademarks are the
property of their respective owners.